| Maxy337 a întrebat:

Salut,as vrea si eu un cfg bun de CS 1.6(care credeti voi ca e cel mai bun)


Răspuns Câştigător
| RaduTN a răspuns:

Cel mai bun cfg este cel facut de tine.
Uite aici un script pe care daca-l pui in cfg o sa te ajute, dar nu uita, daca ai pus scripturi in cfg trebuie sa pui cfg read only astfel o sa-ti dispara scriptul din cs.Ca sa faci acest lucru dai click dreapta pe cfg,dai pe properties, bifezi read only, dai apply si ok.

Script:

//---------------------------------Deagle-Script---------------------------------\\

deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8"
alias deagy3 "recoil 1.67"
alias deagy4 "avclear; deagy0; deagy1; deagy2; deagy3; deagy5"

alias deagle0 "avadd 0 20.82 7.53 2.04"
alias deagle1 "avadd 1 26.1 4.2 2.49"
alias deagle2 "avadd 2 15.31 7.52 2.36"
alias deagle3 "avadd 3 21.2 8.4 1.8"
alias pistolvec "avclear; deagle0; deagle1; deagle2; deagle3; recoil 0.085; height_correction 0"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015; pred 0"
alias deaglevec "avclear; pist1; pist2; pist3;; pistsetup; txt Deagle; height_correction 4"
alias pistolvec "deaglevec"


//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear; cripset; bloods; gangsta; respect; txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03; #cl_cmdrate 15332; wallsensitivity 2; height_correction 0; #cl_updaterate 15332; recoil 0.2"
alias deaglevec "setup; setup2"


//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1; avadd 1 26.89 8.3 3.7; avadd 2 13 12 1; avadd 3 20 9 1"
alias SuperShot "avclear; gsaim 1; Sshot1; recoil 0.14; aim 1; lock 1; height_correction 0"


// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999; later 3"

//DULOG
alias DULOGSD "avadd 0 23.222 7.888 2.888; avadd 1 24.333 3.555 1.777"
alias DULOGSD1 "avadd 0 23.444 7.888 2.888; avadd 1 24.555 3.555 1.777"
alias DULOG "avclear; dulogsd; dulogsd1; recoil 1.45; #say ***|-yoyomamaitsaboy VeC L04d3d-|***; #say ***|-get ready to die-|***; txt **| Aiming |**: yoyomamitsaboy"


//DULOG
alias DULOGSD "avadd 0 21.988 8.488 2.888; avadd 1 24.533 1.155 2.777"
alias DULOGSD1 "avadd 0 21.999 8.498 2.888; avadd 1 24.555 1.155 2.777"
alias DULOG "avclear; dulogsd; dulogsd1; recoil 1.45; #say ***|-yoyomamaitsaboy VeC L04d3d-|***; #say ***|-get ready to die-|***; txt **| Aiming |**: yoyomamitsaboy"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469; avadd 1 26.971 5.03 2.3348; avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear; deagle1; recoil 0.015; height_correction 0; #ex_interp 0.03; txt [-Deagle-]"


alias dnowon1 "avadd 0 20.49 6.31 1.47; avadd 1 26.435 6.47 2.38; avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1; avadd 1 25.1 6.53 1.082; avadd 2 12.8 8.1 2.11; avadd 3 19.623 6.654. 9119"
alias dnowon "avclear; dnowon1; dnowon2; recoil 0. 0342; height_correction 2; #ex_interp 0.03; txt |TNG|-DEAGLE-[NoWoN]"


// |TNG|-DEAGLE-[NoWoN]
alias dnowon1 "avadd 0 20.49 6.31 1.47; avadd 1 26.435 6.47 2.38; avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1; avadd 1 25.1 6.53 1.082; avadd 2 12.8 8.1 2.11; avadd 3 19.623 6.654. 9119"
alias dnowon "avclear; dnowon1; dnowon2; recoil 0. 0342; height_correction 2; #ex_interp 0.03; txt |TNG|-DEAGLE-[NoWoN]"


// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412; avadd 1 26.035 6.71 3.398; avadd 2 11.708 6.51 3.012; avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03; height_correction 0; recoil 0.015; txt Aiming Vector: Deagle"


//Troy and Raged Deagle
alias vec_deagle "vec_m4a1; recoil 1.7; height_correction 1.3; txt Deagle by Tr0y and Raged"


//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3; avadd 1 26.78 5.6 3"
alias own2 "avclear; own1; recoil 2.3; txt 1-Shot Deagle; #say \\ 1 $hot Deagle // By: TurkiyeCs | tarantula |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34; avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23; avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43; avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25; avadd 1 26.11 4.44 4.44"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563; avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1; recoil 1.2"
alias deaglevec "avclear; np1d; np2d; txt aNaRcHy Deagle"

alias mideagle "micolt; recoil 0.03; txt DGL"

// Deagle
alias Monster1 "avadd 0 21.65 8.34 1.65; avadd 1 25.56 6.54 2.10"
alias Monster2 "avadd 0 21.78 7.43 1.73; avadd 1 25.89 6.50 2.15"
alias Monster3 "avadd 0 21.89 7.32 1.69; avadd 1 26.23 7.23 2.13"
alias Monster4 "avadd 0 22.23 6.48 1.75; avadd 1 26.45 6.52 2.15"
alias Monster-stuff "recoil 1.632; aspeed 2.2; sdelay 0; rdelay 0; #cl_bob 0; #cl_bobup 0; fov 999; #fps_max 72; aim 1"
alias Monsterx "Monster1; Monster2; Monster3; Monster4; Monster-stuff"
alias pistolvec12 "nospread 1; avclear 1; Monsterx; txt -|[DeAgLe MoNsTeR]|-v.1"
alias saything "#say "

//NAST3 deagle 2.0
alias NAST3DD "avadd 0 23.4 0.0 1.8; avadd 1 25.331 0.0 1.41"
alias Ndeagle2.0 "avclear; NAST3DD; recoil 1.965; txt NAST3 d34gl3"

alias simplydA "avadd 0 23.75 6.41 2.01"
alias simplydB "avadd 1 28.5 5 1.5"
alias simply2 "avclear; simplydA; simplydB; txt ::.: simplydabestdeagle ::."
alias deag11 "avadd 0 23.5 8.5 1.45; avadd 1 27 8.5 1.39"
alias deag12 "avadd 0 21.5 8.5 1.45; avadd 1 25 8.5 1.39"
alias deag13 "avadd 0 19.5 8.5 1.45; avadd 1 23 8.5 1.39"
alias deaglev2 "avclear 0; avclear 1; cl_bob 0; cl_bobup 0; recoil 1.1; deag11; deag12; deag13; txt SToNeD SoLDieR - *DEAGLE V2 LoaDeD*"
" " "DEAGLE V2" "deaglev2"
alias j0k3rdeagles "avadd 0 21.37.-70 3.90 1.96"
alias j0k3rdeagled "avadd 1 26.25 4.20 2.20"
alias j0k3rdeagle20 "avclear; j0k3rdeagles; j0k3rdeagled; recoil 1.82; pred 0; height_correction 0; txt j0k3r DeAgLe 2.0"
//[DeAgLe][MoRpHeUs] Vec Cllection
//[DeAgLe][MoRpHeUs] **** Aim
alias "MoRpHeUsda" "avadd 0 -2 -4 -2; avadd 0 -7 -1 -2; avadd 0 -6 1 0"
alias "MoRpHeUsdb" "avadd 1 4 -15 1; avadd 1 1 -7 1; avadd 1 4 -12 1"
alias "[DeAgLe][MoRpHeUs] d-aim" "avclear; MoRpHeUsda; MoRpHeUsdb; recoil 0.81; txt [=NtL=][white-MoRpHeUs-] Terror **** Aim"

//[DeAgLe][MoRpHeUs] Stomach Aim
alias "MoRpHeUssa" "avadd 0 7 0 -3; avadd 0 4 -4 2; avadd 0 6 -1 0"
alias "MoRpHeUssb" "avadd 1 12 -14 1; avadd 1 11 -12 -1; avadd 1 11 -7 -4"
alias "[DeAgLe][MoRpHeUs] s-aim" "avclear; MoRpHeUssa; MoRpHeUssb; recoil 1.7; txt [=NtL=][white-MoRpHeUs-] Terror Stomach Aim"

//[DeAgLe][MoRpHeUs] Chest Aim
alias "MoRpHeUsca" "avadd 0 10 4 -6; avadd 0 12 4 -6; avadd 0 11 5 -3"
alias "MoRpHeUscb" "avadd 1 16 -4 -3; avadd 1 17 -8 2; avadd 1 15 -4 -5"
alias "[DeAgLe][MoRpHeUs] c-aim" "avclear; MoRpHeUsca; MoRpHeUscb; txt [=NtL=][white-MoRpHeUs-] Terror Chest Aim"

//[DeAgLe][MoRpHeUs] Neck Aim
alias "MoRpHeUsna" "avadd 0 16 6 -3; avadd 0 16 2 -3; avadd 0 19 7 -2"
alias "MoRpHeUsnb" "avadd 1 18 -1 -2; avadd 1 20 4 -4; avadd 1 19 2 -3"
alias "[DeAgLe][MoRpHeUs] n-aim" "avclear; MoRpHeUsna; MoRpHeUsnb; recoil 1.3; txt [=NtL=][white-MoRpHeUs-] Terror Neck Aim"

//[DeAgLe][MoRpHeUs] Head Aim
alias "MoRpHeUsha" "avadd 0 21 11 -2; avadd 0 21 14 -2; avadd 0 24 8 -3"
alias "MoRpHeUshb" "avadd 1 24 3 -3; avadd 1 26 3 -5; avadd 1 24 1 -4"
alias "[DeAgLe][MoRpHeUs] h-aim" "avclear; MoRpHeUsha; MoRpHeUshb; reciol 1.5; txt[=NtL=][white-MoRpHeUs-] Head Aim"

//[DeAgLe][MoRpHeUs] Left Leg Aim
alias "MoRpHeUslla" "avadd 0 -20 5 6; avadd 0 -17 5 4; avadd 0 -13 5 4"
alias "MoRpHeUsllb" "avadd 1 2 -13 9; avadd 1 -1 -13 7; avadd 1 -7 -16 7"
alias "[DeAgLe][MoRpHeUs] ll-aim" "avclear; MoRpHeUslla; MoRpHeUsllb; recoil 1.7; txt [=NtL=][white-MoRpHeUs-] Terror Left Leg Aim"

//[DeAgLe][MoRpHeUs] Right Leg Aim
alias "MoRpHeUsrra" "avadd 0 -13 5 6; avadd 0 -21 7 -5; avadd 0 -24 7 -5"
alias "MoRpHeUsrrb" "avadd 1 -2 -14 -8; avadd 1 -5 -13 -8; avadd 1 2 -13 -8"
alias "[DeAgLe][MoRpHeUs] rr-aim" "avclear; MoRpHeUsrra; MoRpHeUsrrb; recoil 1.7; txt [=NtL=][white-MoRpHeUs-] Terror Right Leg Aim"

//[DeAgLe][MoRpHeUs] SCOUT
alias [DeAgLe][MoRpHeUs] scout "avclear; avadd 0 23.4 7.6 3.7; avadd 1 29.9 3.9 3.9; recoil 1.47; txt [=NtL=][white-MoRpHeUs-] Scout *PRIVATE*"

//[DeAgLe][MoRpHeUs] DEAGLE
alias [DeAgLe][MoRpHeUs] codeagle "avclear; avadd 0 21.6 8.3 1.6; avadd 1 25.5 6.5 2.1; recoil 1.6; txt [=NtL=][white-MoRpHeUs-] Deagle *PRIVATE*"

//[DeAgLe][MoRpHeUs] SIG
alias sigstand "avadd 0 23.6 5.4 2.5; avadd 0 24 7.9 1.8"
alias sigduck "avadd 1 30 4 3.6; avadd 1 30 3.8 4.6"
alias [DeAgLe][MoRpHeUs] cosig "avclear; sigstand; sigduck; recoil 1.6; txt [=NtL=][white-MoRpHeUs-] SIG *PRIVATE*"

//[DeAgLe][MoRpHeUs] AK-47
alias [DeAgLe][MoRpHeUs] coak "avclear; avadd 0 22.6 7.5 2.4; avadd 1 25.3 6.8 2.1; recoil 1.7; txt [DeAgLe][MoRpHeUs] AK-47 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Colt
alias coltstand "avadd 0 23.8 5.7 2.5; avadd 0 22.5 4.4 1.3; avadd 0 24.4 6.5 3.5"
alias coltduck "avadd 1 25.5 7.5 4.5; avadd 1 26.4 8.3 5.3; avadd 1 28.6 4.4 1.3"
alias [DeAgLe][MoRpHeUs] colt "avclear; coltstand; coltduck; recoil 1.5; txt [DeAgLe][MoRpHeUs] Colt *PRIVATE*"

//[DeAgLe][MoRpHeUs] MP5
alias [DeAgLe][MoRpHeUs] comp5 "avclear; avadd 0 21.8 6 2.4; avadd 0 20.5 6.8 2.6; avadd 1 26.8 3.2 2.6; recoil 1.43; txt [DeAgLe][MoRpHeUs] mp5 *PRIVATE*"

//[DeAgLe][MoRpHeUs] PARA
alias [DeAgLe][MoRpHeUs] copara "avclear; avadd 0 22.4 6.4 2.7; avadd 1 28.9 3.9 3.9; recoil 1.55; txt [DeAgLe][MoRpHeUs] Para *PRIVATE*"

//[DeAgLe][MoRpHeUs] P90
alias [DeAgLe][MoRpHeUs] cop90 "avclear; avadd 0 22.5 7 2.5; avadd 1 27.6 5.2 3.3; recoil 1.6; txt [DeAgLe][MoRpHeUs] p90 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Knife
alias [DeAgLe][MoRpHeUs] coknife "avclear; avadd 0 23.7 6.2 3.2; avadd 1 28.8 3.8 1.9; recoil 1.4; txt [DeAgLe][MoRpHeUs] Knife *PRIVATE*"

//[DeAgLe][MoRpHeUs] UMP5
alias [DeAgLe][MoRpHeUs] coump45 "avclear; avadd 0 22.3 7.3 3.3; avadd 1 27.8 7.3 3.9; recoil 1.3; txt [DeAgLe][MoRpHeUs] ump45 *PRIVATE*"

//[DeAgLe][MoRpHeUs] HEad shot
alias [DeAgLe][MoRpHeUs] cohs "avclear; avadd 0 22.5 8.5 4.1; avadd 1 25.5 4.1 2.3; recoil 1.7; txt [DeAgLe][MoRpHeUs] Monster HS *PRIVATE*"

//PureLuck 1337 deagle
alias pldeagle1 "avadd 0 20. 6914142857 6.528 1.73485714285; avadd 0 21. 044412 6. 4883 1.73485"
alias pldeagle2 "avadd 1 24. 8714 4.228 1.71371428571; avadd 1 25. 02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12. 664308 5. 868708 2.577548; avadd 2 12. 8454 5. 6867 2.577"
alias pldeagle4 "avadd 3 20. 928825 7. 97384 1.07938; avadd 3 31. 1113 7. 5334 1.0799"
alias pldeagle5 "recoil 0.021; txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear; pldeagle1; pldeagle2; pldeagle3; pldeagle4; pldeagle5"
alias p90vec "avclear; p903; p904; p905; p906; recoil 1.8; txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"
alias colt-numbers "avadd 0 20. 5995 6.908 2.587; avadd 1 24.34 5.25 3.22; avadd 2 11. 2433 6. 8454 2.59; avadd 3 19.67 7.21.499"
alias coltsetup "recoil 1.63; height_correction 0; #ex_interp.03"
alias coltVEC34 "avclear0; avclear1; avclear2; colt-numbers; coltsetup"
alias colt-numbers "avadd 0 20.6 6.91 2.587; avadd 1 24.36 5.27 3.22; avadd 2 11.26 6.85 2.59; avadd 3 19.67 7.21.499"
alias coltsetup "recoil 1.63; height_correction 0; #ex_interp.03"
alias colt "avclear0; avclear1; avclear2; colt-numbers; coltsetup"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1; avadd 1 26.89 8.3 3.7; avadd 2 13 12 1; avadd 3 20 9 1"
alias SuperShot "avclear; gsaim 1; Sshot1; recoil 0.14; aim 1; lock 1; height_correction 0"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563; avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1; recoil 1.2"
alias deaglevec "avclear; np1d; np2d

// GSAIM FOR DEAGLE
DEAG1 "avadd 0 20 10.1 0;"
DEAG2 "avadd 1 26.5 3 -1;"
DEAG3 "avadd 2 20 10.5 4;"
DEAG4 "avadd 3 20.25 9.5 -1.5;"
DEAG5 "avadd 4 30.25 3.75 -2;"
DEAG6 "avadd 5 10.75 10.75 0.5;"
gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015; pred 0"
alias deaglevec "avclear; pist1; pist2; pist3;; pistsetup; txt Deagle; height_correction 4"
alias pistolvec "deaglevec"

//Deagle
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear; cripset; bloods; gangsta; respect; txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03; #cl_cmdrate 15332; wallsensitivity 2; height_correction 0; #cl_updaterate 15332; recoil 0.2"
alias deaglevec "setup; setup2"

// GS Deagle
alias deagle2 "avadd 0 20.159 6.913 1.412; avadd 1 26.035 6.71 3.398; avadd 2 11.708 6.51 3.012; avadd 3 21.4 7.5 2.1; avadd 4 22.61 7.39 2.277; avadd 5 22.6 7.3 2.257"
alias GSdeagle "avclear; deagle2; #ex_interp 0.03; height_correction 0; recoil 0.015; txt Gaitsequence Aiming: Deagle"

// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412; avadd 1 26.035 6.71 3.398; avadd 2 11.708 6.51 3.012; avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03; height_correction 0; recoil 0.015; txt Aiming Vector: Deagle"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1; avadd 1 26.89 8.3 3.7; avadd 2 13 12 1; avadd 3 20 9 1"
alias SuperShot "avclear; gsaim 1; Sshot1; recoil 0.14; aim 1; lock 1; height_correction 0"

// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999; later 3"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469; avadd 1 26.971 5.03 2.3348; avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear; deagle1; recoil 0.015; height_correction 0; #ex_interp 0.03; txt [-Deagle-]"

// Deagle vec
alias deagle1 "avadd 0 20.159 6.913 1.412; avadd 1 26.035 6.71 3.398; avadd 2 11.708 6.51 3.012; avadd 3 21.4 7.5 2.1"
alias deaglevec "#ex_interp 0.03; height_correction 0; recoil 0.015; txt Aiming Vector: Deagle"


| Maxy337 explică (pentru RaduTN):

Sincer nu ma pricep la facut cfg-uri daca vrei si te rog imi poti face tu unul cat mai bun cum sti tu si nu am inteles ceva scriptu asta e doar pentru deagle?(daca gresesc scuze)

| RaduTN a răspuns (pentru Maxy337):

Ok,pe la 7 iti fac un cfg bun de cs 1.6.
Bafta wave

| Maxy337 explică (pentru RaduTN):

Mersi

| RaduTN a răspuns (pentru Maxy337):

Spune-mi un nume de cs pe care il vei avea mereu la CS si o sa iti baga numele automat cand intrii in cs.

| Maxy337 explică (pentru RaduTN):

BTk.

6 răspunsuri:
| RaduTN a răspuns:

Iti dau site-ul prin mesaj.
Il descarci, il pui pe desktop, il bagi in folderul programfiles/cs1.6/cstrike.
Apoi dai click dreapta pe el, proprietati, bifezi read-only, apply si ok.Nu mai umblii apoi la CFG, il lasi asa.

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