| zZoro a întrebat:



Deci cand intru in minecraft si dau pe un svr si intru pe survival games (sau si in single player) ma scoate din client si imi apare asta :

[20:00:09] [Client thread/INFO]: Setting user: zZoro
[20:00:09] [Client thread/INFO]: (Session ID is token:1337535510N:0bccf21353973f6fb0192edae5201488)
[20:00:17] [Client thread/INFO]: LWJGL Version: 2.9.4
[20:00:21] [Client thread/INFO]: Reloading ResourceManager: Default
[20:00:25] [Sound Library Loader/INFO]: Starting up SoundSystem...
[20:00:25] [Thread-6/INFO]: Initializing LWJGL OpenAL
[20:00:25] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[20:00:27] [Thread-6/INFO]: OpenAL initialized.
[20:00:27] [Sound Library Loader/INFO]: Sound engine started
[20:00:48] [Client thread/INFO]: Created: 512x512 textures-atlas
[20:01:09] [Client thread/INFO]: Reloading ResourceManager: Default, REX PACK.zip
[20:01:10] [Client thread/INFO]: SoundSystem shutting down...
[20:01:10] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[20:01:10] [Sound Library Loader/INFO]: Starting up SoundSystem...
[20:01:10] [Thread-9/INFO]: Initializing LWJGL OpenAL
[20:01:10] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[20:01:11] [Thread-9/INFO]: OpenAL initialized.
[20:01:11] [Sound Library Loader/INFO]: Sound engine started
[20:01:21] [Client thread/INFO]: Created: 1024x512 textures-atlas
[20:01:42] [Server thread/INFO]: Starting integrated minecraft server version 1.8.3
[20:01:42] [Server thread/INFO]: Generating keypair
[20:01:43] [Server thread/INFO]: Converting map!
[20:01:43] [Server thread/INFO]: Scanning folders...
[20:01:43] [Server thread/INFO]: Total conversion count is 0
[20:01:43] [Server thread/WARN]: Unable to find spawn biome
[20:01:44] [Server thread/INFO]: Preparing start region for level 0
[20:01:45] [Server thread/INFO]: Preparing spawn area: 4%
[20:01:46] [Server thread/INFO]: Preparing spawn area: 6%
[20:01:48] [Server thread/INFO]: Preparing spawn area: 8%
[20:01:49] [Server thread/INFO]: Preparing spawn area: 10%
[20:01:50] [Server thread/INFO]: Preparing spawn area: 13%
[20:01:51] [Server thread/INFO]: Preparing spawn area: 16%
[20:01:52] [Server thread/INFO]: Preparing spawn area: 18%
[20:01:53] [Server thread/INFO]: Preparing spawn area: 20%
[20:01:54] [Server thread/INFO]: Preparing spawn area: 22%
[20:01:55] [Server thread/INFO]: Preparing spawn area: 24%
[20:01:56] [Server thread/INFO]: Preparing spawn area: 27%
[20:01:57] [Server thread/INFO]: Preparing spawn area: 29%
[20:01:58] [Server thread/INFO]: Preparing spawn area: 32%
[20:01:59] [Server thread/INFO]: Preparing spawn area: 34%
[20:02:00] [Server thread/INFO]: Preparing spawn area: 36%
[20:02:01] [Server thread/INFO]: Preparing spawn area: 39%
[20:02:02] [Server thread/INFO]: Preparing spawn area: 42%
[20:02:03] [Server thread/INFO]: Preparing spawn area: 44%
[20:02:04] [Server thread/INFO]: Preparing spawn area: 47%
[20:02:05] [Server thread/INFO]: Preparing spawn area: 49%
[20:02:06] [Server thread/INFO]: Preparing spawn area: 52%
[20:02:07] [Server thread/INFO]: Preparing spawn area: 53%
[20:02:08] [Server thread/INFO]: Preparing spawn area: 55%
[20:02:09] [Server thread/INFO]: Preparing spawn area: 58%
[20:02:11] [Server thread/INFO]: Preparing spawn area: 60%
[20:02:12] [Server thread/INFO]: Preparing spawn area: 63%
[20:02:13] [Server thread/INFO]: Preparing spawn area: 65%
[20:02:14] [Server thread/INFO]: Preparing spawn area: 67%
[20:02:15] [Server thread/INFO]: Preparing spawn area: 70%
[20:02:16] [Server thread/INFO]: Preparing spawn area: 72%
[20:02:17] [Server thread/INFO]: Preparing spawn area: 75%
[20:02:18] [Server thread/INFO]: Preparing spawn area: 77%
[20:02:19] [Server thread/INFO]: Preparing spawn area: 79%
[20:02:20] [Server thread/INFO]: Preparing spawn area: 81%
[20:02:21] [Server thread/INFO]: Preparing spawn area: 84%
[20:02:22] [Server thread/INFO]: Preparing spawn area: 85%
[20:02:24] [Server thread/INFO]: Preparing spawn area: 87%
[20:02:25] [Server thread/INFO]: Preparing spawn area: 90%
[20:02:26] [Server thread/INFO]: Preparing spawn area: 92%
[20:02:27] [Server thread/INFO]: Preparing spawn area: 95%
[20:02:28] [Server thread/INFO]: Preparing spawn area: 96%
[20:02:29] [Server thread/INFO]: Preparing spawn area: 99%
[20:02:29] [Server thread/INFO]: Changing view distance to 8, from 10
[20:02:32] [Server thread/INFO]: zZoro[local:E:4d737691] logged in with entity id 508 at (-116.5, 71.0, -66.5)
[20:02:33] [Server thread/INFO]: zZoro joined the game
[20:02:35] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2922ms behind, skipping 58 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x2dc91c73, pid=4008, tid=0x00000884
#
# JRE version: Java(TM) SE Runtime Environment (8. 0_121-b13) (build 1.8. 0_121-b13)
# Java VM: Java HotSpot(TM) Client VM (25.121-b13 mixed mode windows-x86 )
# Problematic frame:
# C [iglicd32.dll+0x41c73]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Documents and Settings\Admin\Application Data\. minecraft\hs_err_pid4008.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

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