| AndreyIstetul a întrebat:

Am tradus o jumatate din noutatile ce o sa fie implementate de maine pe 4story Ro, dar cealalta jumatate nu mai am timp sa o traduc. Va rog traduceti urmatoarele:

• Abilities that knockback enemies were able to "destroy" personal player shops. This has been changed and player shops will now continue to stay open.
• Mission War Entrance Level Condition was changed.

• 1st Arena : 10~20 (Same as before)
• 2nd Arena : 20~30(Initial level limitation is changed from 21 to 20)
• 3rd Arena : 30~40(Initial level limitation is changed from 31 to 30)
• 4th Arena : 40~50(Initial level limitation is changed from 41 to 40)
• 5th Arena : 50~60(Initial level limitation is changed from 51 to 50)
• 6th Arena : 60~70(Initial level limitation is changed from 61 to 60)
• 7th Arena : 70~90(Initial level limitation is changed from 71 to 70)
• 8th Arena : 80~90(Initial level limitation is changed from 81 to 80)
There are 2 mission maps open for 20, 30, 40, 50, 60, 70 and 80+ level characters
• Corresponding to Mission War Entrance Level, sending level of suspicious document has been changed.

• Arena 1 : 10lv.(Same as before)
• Arena 2 : 20lv.(Changed from 21lv. to 20lv.)
• Arena 3 : 30lv.(Changed from 31lv. to 30lv.)
• Arena 4 : 40lv.(Changed from 41lv. to 40lv.)
• Arena 5 : 50lv.(Changed from 51lv. to 50lv.)
• Arena 6 : 60lv.(Changed from 61lv. to 60lv.)
• Arena 7 : 70lv.(Changed from 71lv. to 70lv.)
• Arena 8 : 80lv.(Changed from 81lv. to 80lv.)
• When killing the last boss monster in a scenario time-space dungeon you will get the buff for 8 seconds.
• Summoners will stay invisible and invincible after resurrection when they are summoning a minion now. (Like warriors are not getting visible when changing stances)
• You can see the class of your enemy in the mana- or hit point bar now.
• Announcements regarding the mission wars and the tournament are now in the [4S]-chat
• In the case of draw at the tournament, less use of invisible skills (assassin skills or invisible potions) will win the match. The accumulated invisible skill time will be displayed at the result window. If the invisible skill time is equal, the winner will be decided by rolling dice as before. The invisible skill time will be only displayed at the draw cases.
• Some fires and smoke was removed from parts of Mirhur to provide you with a better user experience.
• For a better overview the user interface of the ranking (character window) and the territory list (guild menu) were redesigned.
• The shape of Warlord Cloak, Dragon Knight Cloak and Holy Knight Cloak is changed. Dying is impossible. Even if registering it as a guild cloak, the image is not going to be changed. There is no change on Item options.
• Mosalien, Highlands and Mirhur are now neutral zones.
• When opening the task manager while playing (ctrl+alt+del) you will get disconnected and you will lose honor points as if you have lost against a player of your level.
• When soul mates are fighting (duel), hit points will not be shared anymore.
• The levels of some mercenaries in the castle sieges have been adjusted.
• The in game font is changed to better distinguish between certain letters (for example I and l)
• The error, that it was possible to ride a mount while being dead has been fixed. This only occurred when dying in the moment of mounting.
• The error, that the damage of multiple long range attacks was accumulated and shown as only one attack has been fixed.

Promit ca daca o sa le traduca cineva il voi posta pe forum ca el l-a postat cu multumiri!

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