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Atunci cand construiesc proiectul in unreal engine pentru Android fie fisier gol, primesc erorile: UATHelper: Packaging (Android (ETC1)): LogThreadingWindows: Error: Runnable thread PoolThread 1 crashed.
UATHelper: Packaging (Android (ETC1)): LogThreadingWindows: Error: Runnable thread PoolThread 2 crashed.
UATHelper: Packaging (Android (ETC1)): LogWindows: Error: HandleError re-entered.
UATHelper: Packaging (Android (ETC1)): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Android (ETC1)): Took 65. 3323267s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Android (ETC1)): Cook failed. Deleting cooked data.
UATHelper: Packaging (Android (ETC1)): ERROR: Cook failed.
UATHelper: Packaging (Android (ETC1)): (see C:\Users\Horia Tudor\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Epic+Games+UE_4.18\UAT_Log. txt for full exception trace)
UATHelper: Packaging (Android (ETC1)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Android (ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure